- Häftad (Paperback)
- Antal sidor
- Manning Publications
- 228 x 190 x 12 mm
- Antal komponenter
- 680 g
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Unity in Action, Second Edition
Multiplatform game development in C#
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Unity in Action, Second Edition teaches readers to write and deploy games with the Unity game development platform. Fully updated to include the latest changes to Unity, new best practices, and an entire chapter on building 2D platformers with Unity's expanded 2D toolkit, this book is essential for any aspiring game developer.
Written for those who know how to program, in C# or a similar OO language. No previous Unity experience or game development knowledge is assumed.
Unity is a professional-quality game engine used to create video games targeting a variety of platforms.
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DESCRIPTION A lot goes into publishing a successful game: amazing artwork, advanced programming techniques, creative story and gameplay, and highly-collaborative teamworknot to mention flawless rendering and smooth performance on platforms ranging...
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Joe Hocking is a software engineer specializing in interactive media development (especially video games). He currently works for Synapse Games and has taught classes at the University of Illinois at Chicago, the School of the Art Institute of Chicago, and Columbia College Chicago.